Gta sa ragdoll physics mod7/29/2023 ![]() It was a fucking awesome taste of what it could be like. Downside was no physics, like if you were to bail out of a car and hit oncoming traffic. Now, these weren't actual ragolls running natively INSIDE GTA SA, but they were actual simulated animations that I injected, and randomized so it wouldn't be the same over and over again. I did some rough recreations in Endorphins, like simulations for being shot, carjacking/vehicle collisions, melee - and was actually able to import those ragdoll animations INTO San Andreas and replace the existing animations, such as the iconic GTA "starfish" death pose. I used the program Endorphins at the time, which was a free ragdoll phsyics program by the company Natural Motion who also ended up creating Euphoria that was used in GTA: IV, Max Payne 3, etc. GTA San Andreas / Character / GTA IV Ped. Random sidenote I remember playing GTA: SA, only this time it was on PC as I played it on PS2/Xbox when it first came out. This is actually the only change I'd LOVE to see but am not expecting at all. 313K subscribers Subscribe 92K views 4 years ago GTA San Andreas Ragdoll Physics (Like GTA IV & GTA V Physics) Note: Ragdolls ONLY Works on Peds/NPC (Not the Protagonist) Grand Theft. ![]()
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